Research on Dynamic Modeling and Grid-Based Virtual Reality

نویسندگان

  • Luliang Tang
  • Qingquan Li
چکیده

It is publicly considered that the next generational Internet technology is grid computing, which supports the sharing and coordinated use of diverse resources in dynamic virtual organizations from geographically and organizationally distributed components. Grid computing characters strong computing ability and broad width information exchange[1]. Globus presented Open Grid Services Architecture (OGSA), which centered on grid services[3]. According to the characteristic of Grid-based Virtual Reality (GVR) and the development of current grid computing, this paper put forward the Orient-Grid Distributed Network Model for GVR, whose dynamic Virtual group is corresponding with the Virtual Organization in OGSA service. The GDNM is of more advantage to the distributed database consistency management, and is more convenient to the virtual group users acquiring the GVR data information, and the dynamic virtual groups in GDNM are easier and more directly to utilize the grid source and communication each other. The architecture of GVR designed in this paper is based on OGSA and web services, which is based on the OGSA. This architecture is more convenient to utilizing grid service and realizing the GVR. This paper put forward the method of virtual environment Object-oriented Dynamic Modeling (OODM) based on Problem Solving (PS), which is applied with dynamic digital terrain and dynamic object modeling. This paper presents the implementation of GVR and the interfaces of Grid Service.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Target Tracking Based on Virtual Grid in Wireless Sensor Networks

One of the most important and typical application of wireless sensor networks (WSNs) is target tracking. Although target tracking, can provide benefits for large-scale WSNs and organize them into clusters but tracking a moving target in cluster-based WSNs suffers a boundary problem. The main goal of this paper was to introduce an efficient and novel mobility management protocol namely Target Tr...

متن کامل

The Effect of 8 Weeks Virtual Reality Training on Static and Dynamic Balance and Performance in Male Athletes With Functional Ankle Instability

  Introduction: The purpose of this study is to investigate the effect of  8 weeks  virtual reality training on static and dynamic balance and performance of in male athletes with functional ankle instability Research Methodology: For this research, 30 volleyball, basketball, football and handball players ranged from 18 to 25 years were selected purposefully from Tehran province league male a...

متن کامل

Determining Components of Medical Instructional Design based on Virtual Reality by Research Synthesis

Introduction: The purpose of the present study was to determine the components of medical education design based on virtual reality by research synthesis method. Methods: In the present study a synthesis method was used. In order to study the research background and to collect appropriate data among the databases of Science Direct, Springer, Scopus, ProQuest and Eric (ERIC) search. With the ke...

متن کامل

Investigating the Effect of Virtual Reality Techniques on Balance of the Elderly

Balance is one of the determining indicators of independence in the elderly. Technology has the potential to improve the quality of life, health and functional abilities of the disabled elderly. The use of virtual reality techniques is one of the novel methods of using technology for improving the quality of life and balance of the elderly by fully participating elderly in this direction. The p...

متن کامل

تأثیر تمرینات تعادلی مبتنی بر واقعیت مجازی بر روی تعادل ایستا، پویا و عملکردی سالمندان

Introduction and purpose: Balance disorder and falling is one of the most important consequences of aging, worrying consequences that entails, including bone fractures .The purpose of this study was to determine the effect of eight weeks virtual reality-based balance training on the balance of elderly men. Materials and Methods: The present study was a semi-experimental and applied to 26 elder...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005